NOTE: This is ONLY a brief summary of a more detailed WPS classroom STEAM project
How to take a cheap toy and turn it into a STEAM powered, remote controlled, dancing, musical robot connected to the IOT for less than AU $20.
The procedure is designed to provide a context to promote student understanding of digital technologies, especially: circuits, binary logic and The Internet of Things. This example is based on a AU$9 toy available from KMart Australia (2016-2017). You can apply variations of this method to just about any cheap radio control toy…
Purchase a cheap toy that is operated by one or more easily accessible push-buttons.
In this project we will modify the push button switches to convert the toy to a remote controlled device that can optionally be controlled and monitored bythe Internet of Things (IOT)
For the example below, the school purchased a Dar-Ci robot (October 2016) from Kmart for a cost of AU $9.00.
This toy has lots of features but is operated by a single push button (referred to below as the 'switch') on the front of the toy, and a three position power switch at the rear.
For this example project, student are only required to modify the front, push-button switch.
TOOLS & MATERIALS:
OPTIONAL EXTRAS:
EXAMPLES of some other switches made quickly and easily from trash:
If you are looking for a more detailed example howto using an RC car kit, this page contains all you need to know, including links to resources to find out more about how it all works: https://pi-cars.com/2013/01/24/pi-cars-factory-beginners-tool-kit/
Here is a detailed example of a project write-up for a student designed 27Mhz + 40Mhz RC Cars project
All of the above are designed to help students develop a scientific understanding about switches, circuits, design, binary logic, engineering, coding and the Internet of things (STEAM). Make sure you document your work (for example, make a about your project video and learn how 'green screen' works) - But mostly:
DON'T FORGET TO HAVE FUN WHILE YOU TEACH AND LEARN: